Group Render Panels – When enabled, displays the interface in separate Render/Globals/GI/Sampler/System tabs. Show VFB in Batch – Shows the VFB when batch rendering.įrame Stamp – Turns the VFB frame stamp on and off.Ĭlose On Stop – When enbaled, the VFB automatically closes after the render finishes.
Show VFB – When enabled, the VFB opens up upon rendering. Mapping – Selects the type of mapping that is exported for unmapped textures.Ĭhannel – Exports UVWGenChannel for unmapped textures Box – Exports UVWGenProjection for unmapped textures Object – Exports UVWGenObject for unpammed textures This reduces the size of the e xported file, as well as the export time.Ĭalculate instancer velocity – Used to calculate the particles velocity when using motion blur.ĭef. Subsurf To OpenSubdiv – When enabled, objects with Subdivision Surface modifiers are exported as non-modified (non-subdivided) and are subdivided using OpenSubdiv at render time instead. Type – Selects the back-end renderer that is used to export and render the scene.Įxport Smoke – Enables the export of smoke.Įxport Hair – Enables the export of hair.